Sunday, February 14, 2010

LOLCODE and GAFFERS

Someone once asked me if Rosetta Code would accept LOLcode as a language. I told them that if they could provide a working implementation of the language, and examples that executed correctly with that implementation, that it was fine by me.

We never did see any submissions of LOLcode, but that's beside the point; it's technically possible, because a working implementations do exist.

The reason I'm remembering this today is the discussion of a language named GAFFERS that's recently shown up on the site. There was question of whether or not the language was a hoax, as one of the editors didn't turn up any reliable references while looking it up. I dug into the information provided and didn't find anything to back it up. It appears to have simply been a prank by a vandal. (Not a particularly good one, either; if they'd at least have gone to the trouble of creating convincing-looking references, I might have been amused and impressed.)

If the LOLCODE want to try their hand at getting a decent task coverage on Rosetta Code, they're welcome to. Just follow the steps for adding a language.

If whoever is behind GAFFERS wants to, well, they've got to show an implementation first.

No comments:

Post a Comment